AI Insights · Timothy · July 2024
Top 5 Casual Games on iOS in Dominican Republic: Q2 2024 Performance
Explore the performance metrics of the top 5 casual games on iOS in the Dominican Republic for Q2 2024, including downloads, revenue, and active user trends.
In the second quarter of 2024, the top 5 casual games on iOS in the Dominican Republic showcased varied performance metrics across downloads, revenue, and weekly active users. Here’s a detailed look at each game’s performance, based on data from Sensor Tower.
Coin Master from Moon Active saw a relatively stable revenue trend, peaking at approximately $20K in the first week of April and gradually declining to around $11K by the end of June. Downloads for the game fluctuated, reaching a high of 531 in late April and settling around the 300-350 range towards the end of the quarter. Weekly active users remained steady, hovering around 13K to 14K for most of the quarter.
MONOPOLY GO! by Scopely, Inc. experienced a mixed revenue trend, starting at $13K in early April, dipping to $6K in mid-June, and peaking again at $14K in early June. Downloads showed a slight upward trend, increasing from 2.4K in early April to about 2.3K by the end of June. The game maintained a consistent weekly active user base, ranging from 8K to 9K throughout the quarter.
Parchisi STAR from Gameberry Labs demonstrated a strong performance with revenue starting at $6.7K in early April and peaking at $12.8K in late May. Downloads were robust, reaching a high of 6.9K in late April and settling around 5.5K to 6K towards the end of the quarter. The game’s weekly active users saw significant activity, peaking at over 76K in mid-April and maintaining a steady range between 63K and 72K.
Candy Crush Saga by King showed a stable revenue trend, with figures around $6K to $7K throughout the quarter. Downloads remained consistent, averaging around 2.4K to 2.8K weekly. The game’s weekly active users were stable, fluctuating between 39K and 42K over the quarter.
Royal Match from Dream Games experienced a steady revenue increase, starting at $4.1K in early April and peaking at $6K in mid-June. Downloads fluctuated, with a notable increase in June, reaching over 2K. The game also maintained a consistent weekly active user base, ranging from 29K to 33K throughout the quarter.
Overall, these top casual games demonstrated varied performance metrics on iOS in the Dominican Republic during Q2 2024. For more detailed insights and data, visit Sensor Tower.